Flatland View
To close: Run the plan's manual check in the c25 inventory map. · Commit the Flatland changes. · Capture top-down against Flatland for the atlas. · Write the Outcome and move it to HISTORY.md.
last activity Apr 28
Voxel characters are built standing up, so from straight overhead you mostly see the tops of their heads.
A Flatland camera keeps the overhead view but tips the voxel characters up to face it. It is written but uncommitted, and was never captured.
Documents
With file names, on their own page →Start here
Documents
What changed
The change that matters most, in plain words. Open any one to see it.
- 1
In Flatland, voxel figures tip up to face an overhead camera; plain shapes stay as they are.
Figures face the camera · came from Mark Parson
- Flipping between top-down and Flatland turns the figures already on the map, and newcomers arrive in the right pose. In words
How we got here
Each change, traced back to the conversation it came from. A solid mark means the record names the source; a dashed one was matched by the draft and waits for review.
From the record: no recorded conversation behind this one.
qmap-c26-D1 Only model-backed figures tip; built-in shapes don't, and tipped models aren't re-seated on the ground. — Mark Parson
In Flatland, voxel figures tip up to face an overhead camera; plain shapes stay as they are.
Thanks to
People outside Qpoint first. Every thank-you points at something they said or made.
Tipped the figures to face the camera
Matched: the record names nobody and the code is uncommitted, so there is no git authorship; it sits in Mark's qmap working tree beside his other c23–c28 work.
All images
Every picture from this cycle. Click any one to step through them all.
The pairs
Everything captured · 0
The full record 0 decisions · 0 key-change entries · 191 words · 0 captures
The record stays as written, for agents and for audit: Key Changes, every decision, the artifacts and the visual record.
Open the record for c26 →