Pixel Pawns (brief)
Our maps of AI sessions used throwaway placeholder figures, with no shared look for agents, tools, files, secrets or policies.
A brief describing eleven characters, the states each passes through, and how policy events look. Later work built the pawns from it.
Documents
With file names, on their own page →Documents
What changed
The change that matters most, in plain words. Open any one to see it.
- 1
The brief says what each of eleven things is, how it behaves, and what states it goes through.
Eleven pawns, described
- Each pawn has to work as pixel art, as a 3D block model, and as text-block art. In words
- The term joined qmap's glossary, and c57 built the pawn state system from the brief. In words
How we got here
Each change, traced back to the conversation it came from. A solid mark means the record names the source; a dashed one was matched by the draft and waits for review.
From the record: no recorded conversation behind this one.
No ruling needed: the work itself is the change.
The brief says what each of eleven things is, how it behaves, and what states it goes through.
Thanks to
People outside Qpoint first. Every thank-you points at something they said or made.
All images
Every picture from this cycle. Click any one to step through them all.
The pairs
Everything captured · 0
The full record 0 decisions · 2 key-change entries · 233 words · 0 captures
The record stays as written, for agents and for audit: Key Changes, every decision, the artifacts and the visual record.
Open the record for c47 →